Despite the Wii U sharing a similar name as its predecessor, the Wii, the emulator was built independently from Dolphin, a Wii emulator, as the systems only shared their CPU architecture in common. Cemu could run on 64-bit Windows operating systems and only supported OpenGL 3.3 on release. Designed as a proof-of-concept, the initial release of Cemu could successfully boot Mario Kart 8 and The Legend of Zelda: The Wind Waker HD yet lacked Wii U GamePad support and audio and suffered from stutters and video glitches.
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